# Infrastructure

Some Destinations need a persistent state — a deduplication window, a rollup counter, a nightly file export, and a first-party API endpoint backed by a database. The **Infrastructure** tab lets you attach Cloudflare storage services to your Destination so your code can read and write them directly.

### Available services

| Service | Good for                                                    |
| ------- | ----------------------------------------------------------- |
| **D1**  | SQL database — reporting, subscriber lists, relational data |
| **KV**  | Key-value store — fast reads, session caches, deduplication |
| **R2**  | Object storage — file exports, archives, large blobs        |

Each service you add gets a **binding name** (for example `MY_DB`, `CACHE`, `EXPORTS`). Bindings are exposed as `params.infra.<BINDING_NAME>` inside every edge file and every API handler.

You can also open the Visualization tab and see exactly how your infrastructure works.

<figure><img src="/files/hZSOXFTV1G4uZ96OeIiP" alt=""><figcaption></figcaption></figure>

### Using bindings in code

**D1 (SQL database)**

```javascript
const row = await params.infra.MY_DB
  .prepare('SELECT * FROM subscribers WHERE email = ?')
  .bind(email)
  .first()
```

**KV (key-value store)**

```javascript
await params.infra.CACHE.put(`dedupe:${orderId}`, '1', { expirationTtl: 86400 })
const seen = await params.infra.CACHE.get(`dedupe:${orderId}`)
```

**R2 (object storage)**

```javascript
await params.infra.EXPORTS.put(
  `orders/${date}.csv`,
  csvString,
  { httpMetadata: { contentType: 'text/csv' } }
)
```

### Simulation and infrastructure

In [Simulation](/playground/destination/simulation.md), every binding is mocked in memory. D1 queries are captured but not executed, KV and R2 operations use an in-memory `Map`, and Analytics Engine writes are logged. Nothing persists between simulation runs, and no data reaches production.

{% hint style="info" %}
Add bindings from the Infrastructure tab before you reference them in code. Variables come from the [Variables](/playground/destination/variables.md) tab, not Infrastructure.
{% endhint %}


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